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Effective use of Node.js and Socket.io for building a HTML5 Game

To complete the video tutorials on building a Real time HTML5 game, hallsofvallhalla explain Effective use of Node.js and Socket.io to sync events between players and the server.

In these 2 tutorials hallsofvallhalla teach us to deploy and use Socket.io to build Realtime communication accross the network, to sync the players and the server.

If previous videos were mostly focus on Impact Engine, these aren’t. See : Building a multiplayer HTML5 game using Node, Socket.io.

Using Socketio part 1


Using Socket.io part 2


How it works part 3


Source code of thoses videos on indie-resource.com.

March 16, 2012



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